Paul Woodward - July 24, 2015 Simulating Hydrogen Ingestion Flashes in Stars in 3D Over the last two years, we have been simulating brief events in stars that, although violent, do not cause the stars to explode. These events are caused by ingestion of combustible material into a convection zone, and subsequent dragging of this fuel down to high temperature regions where it burns very rapidly and releases an enormous amount of energy. Our collaborator, Falk Herwig, at the University of Victoria, in Canada, has identified a number of opportunities for such flash behavior, including very late thermal pulse (VLTP) stars, AGB stars of very low metallicity, superAGB stars, and massive supernova progenitors. I will present our 3-D simulations of the hydrogen ingestion flash in the VLTP star known as Sakurai's object and outline some of the other cases that we are now beginning to study. These simulations are carried out on the 25000-node Blue Waters computing system at NCSA. They require simulation of the entire stellar convection zone for many dynamical times, which demands millions of time steps. I will outline how we make the code scale to hundreds of thousands of CPU cores for modest grids of only a few billion cells and thus make these simulations practical. We have also been adapting this code to run on GPUs, and I will give some early results on how that is being done and the performance benefits it produces.